Gameplay + Systems • Unity • C#

Hi, I’m Nick Fisher. I build games and automation systems.

I’m transitioning from industrial automation engineering into game development. Here are the projects I’ve shipped, prototyped, and obsessed over.

Chicago, IL Unity • C# Robotics • PLCs
Photo of Nick Fisher
+X
Games / Prototypes
$120K
Cost savings delivered
Solo
Owned full project lifecycle
Scroll for projects

Projects

A mix of game development and real-world automation systems.

Game Dev Projects

Unity prototypes, gameplay systems, tools, and jams.

Unity
Gameplay

Project Name

1–2 sentence description of what the game is and what you built. Mention a standout system (combat, AI, dialogue, etc.).

Game Jam
2D

Jam Game

Short description. Call out your contribution (player controller, UI, level scripting, polish, etc.).

Tools
Editor

Unity Tooling

Example: custom editor tools, content pipeline helpers, or debug UI that sped up iteration.

Automation Projects

Robotics, PLC systems, sensors, and production improvements.

Robotics
Integration

Automated Cell Upgrade

Briefly explain the problem, what you built, and the impact (cycle time, quality, uptime, cost savings).

PLC
Controls

Controls + Sensors System

Example: new safety logic, HMI screens, diagnostics, and a clean commissioning story.

Cost Savings
Process

Process Improvement

Example: eliminated manual steps, improved repeatability, reduced scrap, or sped up throughput.

Contact

If you want to chat about a role or a project, reach out.